| Modifier and Type | Method and Description |
|---|---|
void |
compose(Raster src, Raster dstIn, WritableRaster dstOut)
构成一个源
Raster对象和地点在目的地
WritableRaster结果。
|
void |
dispose()
释放分配的上下文的资源。
|
void dispose()
void compose(Raster src, Raster dstIn, WritableRaster dstOut)
Raster对象和地点在目的地
WritableRaster结果。注意目标可以对象作为第一或第二源相同。注意,
dstIn和
dstOut必须与
dstColorModel传递的
Composite接口
createContext方法兼容。
src -合成操作的第一来源
dstIn -合成操作第二源
dstOut -
WritableRaster到操作的结果存储
Composite
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