public class SynthTreeUI extends BasicTreeUI implements PropertyChangeListener, SynthUI
JTree。
BasicTreeUI.CellEditorHandler, BasicTreeUI.ComponentHandler, BasicTreeUI.FocusHandler, BasicTreeUI.KeyHandler, BasicTreeUI.MouseHandler, BasicTreeUI.MouseInputHandler, BasicTreeUI.NodeDimensionsHandler, BasicTreeUI.PropertyChangeHandler, BasicTreeUI.SelectionModelPropertyChangeHandler, BasicTreeUI.TreeCancelEditingAction, BasicTreeUI.TreeExpansionHandler, BasicTreeUI.TreeHomeAction, BasicTreeUI.TreeIncrementAction, BasicTreeUI.TreeModelHandler, BasicTreeUI.TreePageAction, BasicTreeUI.TreeSelectionHandler, BasicTreeUI.TreeToggleAction, BasicTreeUI.TreeTraverseActioncellEditor, collapsedIcon, createdCellEditor, createdRenderer, currentCellRenderer, depthOffset, drawingCache, editingComponent, editingPath, editingRow, editorHasDifferentSize, expandedIcon, largeModel, lastSelectedRow, leftChildIndent, nodeDimensions, preferredMinSize, preferredSize, rendererPane, rightChildIndent, stopEditingInCompleteEditing, totalChildIndent, tree, treeModel, treeSelectionModel, treeState, validCachedPreferredSizeDEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTED| Constructor and Description |
|---|
SynthTreeUI() |
| Modifier and Type | Method and Description |
|---|---|
protected TreeCellEditor |
createDefaultCellEditor()
创建一个默认的单元格编辑器。
|
protected TreeCellRenderer |
createDefaultCellRenderer()
返回的默认单元格渲染器,是用来做每个节点的冲压。
|
static ComponentUI |
createUI(JComponent x)
为给定组件创建一个新的用户界面对象。
|
protected void |
drawCentered(Component c, Graphics graphics, Icon icon, int x, int y) |
SynthContext |
getContext(JComponent c)
返回指定组件的上下文。
|
Icon |
getExpandedIcon() |
protected int |
getRowX(int row, int depth)
返回的位置,沿着x轴,使某一行。
|
protected void |
installDefaults() |
protected void |
installListeners() |
void |
paint(Graphics g, JComponent c)
根据外观和感觉绘制指定的组件。
|
protected void |
paint(SynthContext context, Graphics g)
绘制指定的组件。
|
void |
paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
油漆边界。
|
protected void |
paintDropLine(Graphics g)
油漆滴线。
|
protected void |
paintExpandControl(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
油漆扩展(切换)的一部分的一行。
|
protected void |
paintHorizontalLine(Graphics g, JComponent c, int y, int left, int right)
画一条水平线。
|
protected void |
paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
油漆腿的水平部分。
|
protected void |
paintVerticalLine(Graphics g, JComponent c, int x, int top, int bottom)
画一个垂直线。
|
protected void |
paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)
油漆腿的垂直部分。
|
void |
propertyChange(PropertyChangeEvent event)
当改变绑定属性时,这种方法会被调用。
|
protected void |
uninstallDefaults() |
protected void |
uninstallListeners() |
void |
update(Graphics g, JComponent c)
通知这个UI代理重新绘制指定的组件。
|
cancelEditing, checkForClickInExpandControl, completeEditing, completeEditing, completeUIInstall, completeUIUninstall, configureLayoutCache, createCellEditorListener, createCellRendererPane, createComponentListener, createFocusListener, createKeyListener, createLayoutCache, createMouseListener, createNodeDimensions, createPropertyChangeListener, createSelectionModelPropertyChangeListener, createTreeExpansionListener, createTreeModelListener, createTreeSelectionListener, drawDashedHorizontalLine, drawDashedVerticalLine, ensureRowsAreVisible, getBaseline, getBaselineResizeBehavior, getCellEditor, getCellRenderer, getClosestPathForLocation, getCollapsedIcon, getDropLineRect, getEditingPath, getHashColor, getHorizontalLegBuffer, getLastChildPath, getLeadSelectionRow, getLeftChildIndent, getMaximumSize, getMinimumSize, getModel, getPathBounds, getPathForRow, getPreferredMinSize, getPreferredSize, getPreferredSize, getRightChildIndent, getRowCount, getRowForPath, getRowHeight, getSelectionModel, getShowsRootHandles, getVerticalLegBuffer, handleExpandControlClick, installComponents, installKeyboardActions, installUI, isDropLine, isEditable, isEditing, isLargeModel, isLeaf, isLocationInExpandControl, isMultiSelectEvent, isRootVisible, isToggleEvent, isToggleSelectionEvent, paintRow, pathWasCollapsed, pathWasExpanded, prepareForUIInstall, prepareForUIUninstall, selectPathForEvent, setCellEditor, setCellRenderer, setCollapsedIcon, setEditable, setExpandedIcon, setHashColor, setLargeModel, setLeftChildIndent, setModel, setPreferredMinSize, setRightChildIndent, setRootVisible, setRowHeight, setSelectionModel, setShowsRootHandles, shouldPaintExpandControl, startEditing, startEditingAtPath, stopEditing, toggleExpandState, uninstallComponents, uninstallKeyboardActions, uninstallUI, updateCachedPreferredSize, updateCellEditor, updateDepthOffset, updateExpandedDescendants, updateLayoutCacheExpandedNodes, updateLeadSelectionRow, updateRenderer, updateSizecontains, getAccessibleChild, getAccessibleChildrenCountpublic static ComponentUI createUI(JComponent x)
x -组件创建UI对象
public Icon getExpandedIcon()
getExpandedIcon 方法重写,继承类
BasicTreeUI
protected void installDefaults()
installDefaults 方法重写,继承类
BasicTreeUI
protected void installListeners()
installListeners 方法重写,继承类
BasicTreeUI
public SynthContext getContext(JComponent c)
getContext 接口
SynthUI
c组件请求synthcontext。
protected TreeCellEditor createDefaultCellEditor()
createDefaultCellEditor 方法重写,继承类
BasicTreeUI
protected TreeCellRenderer createDefaultCellRenderer()
createDefaultCellRenderer 方法重写,继承类
BasicTreeUI
protected void uninstallDefaults()
uninstallDefaults 方法重写,继承类
BasicTreeUI
protected void uninstallListeners()
uninstallListeners 方法重写,继承类
BasicTreeUI
public void update(Graphics g, JComponent c)
paint(SynthContext,Graphics)方法。
在一般情况下,该方法不需要由子类重写。所有的外观和感觉的渲染代码应该在paint方法。
update 方法重写,继承类
ComponentUI
g用于绘画的
Graphics对象
c被画的成分
paint(SynthContext,Graphics)
public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
paintBorder 接口
SynthUI
context -组件上下文
g -
Graphics油漆
x的X坐标
y的Y坐标
w -边框的宽度
h的身高
public void paint(Graphics g, JComponent c)
这种方法不使用Synth外观。绘画是由paint(SynthContext,Graphics)方法处理。
paint 方法重写,继承类
BasicTreeUI
g用于绘画的
Graphics对象
c被画的成分
paint(SynthContext,Graphics)
protected void paint(SynthContext context, Graphics g)
context -正在绘制的组件上下文
g用于绘画的
Graphics对象
update(Graphics,JComponent)
protected void paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
clipBounds,或
insets。
注:parentRow可以1如果根是不可见的。
paintHorizontalPartOfLeg 方法重写,继承类
BasicTreeUI
protected void paintHorizontalLine(Graphics g, JComponent c, int y, int left, int right)
paintHorizontalLine 方法重写,继承类
BasicTreeUI
protected void paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)
clipBounds,
insets。
paintVerticalPartOfLeg 方法重写,继承类
BasicTreeUI
protected void paintVerticalLine(Graphics g, JComponent c, int x, int top, int bottom)
paintVerticalLine 方法重写,继承类
BasicTreeUI
protected void paintExpandControl(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
clipBounds,或
insets。
paintExpandControl 方法重写,继承类
BasicTreeUI
protected void drawCentered(Component c, Graphics graphics, Icon icon, int x, int y)
drawCentered 方法重写,继承类
BasicTreeUI
public void propertyChange(PropertyChangeEvent event)
propertyChange 接口
PropertyChangeListener
event - PropertyChangeEvent对象描述事件源和性质已经改变。
protected void paintDropLine(Graphics g)
paintDropLine 方法重写,继承类
BasicTreeUI
g -
Graphics对象绘制
protected int getRowX(int row,
int depth)
getRowX 方法重写,继承类
BasicTreeUI
row行返回x的位置
depth -行深度
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